My Literature review is now complete, including an overview of four major factors I believe will heavily influence information seeking behaviors within Second Life:
- Sociability: SL is social, it’s a virtual world where people love to connect
- Active learning: experience is how people figure out new things in SL
- User contributed content: SL residents are the architects of their self-created digital landscape
- Challenges to authority: In a land where content can be created by everyone, the notion of a single source of authority may not be well received
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